Case #636787
In one of them i tried to use one of the turinputs to light up a button and when pressed launch an fpp sequence
Current Issue
Hello, this year i run 3 baldrick 17 boards. In one of them i tried to use one of the turinputs to light up a button and when pressed launch an fpp sequence. I followed the video of greg: https://www.youtube.com/watch?v=DIhsneRz0JA that is refered to baldrick input but was supposed to be the same for the turnips of the baldrick17, however when i pressed the button the board died, a smoke came up near to the ethernet ports. Obviously i didn't tried in the other baldricks. My big concern is what i have done bad, to prevent from fry another board next year as i would like that button attached to that baldrick. Any ideas of what happened or what can i do?
What have they tried?
I already sent an image of how was wired, i don't see any option in this page to reply i can just edit my first step, and i don't see how to add more images :S
Photos & Media

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Support Team Updates
Robot Dom
February 25, 2026 at 04:51 PM
Hi Miguel, Could you share a picture of how you have this connected up (I know you say as per the video, but can we take a look at it anyway?) and also send a close up pic of the area that smoked? Thanks!
Affected Boards
Case Details
Miguel Dos Santos
8/10
I don't even turn my show off to change pixels
Wednesday, February 25, 2026
at 09:36 AM
System Information
Latest available in december
Windows
Possible Solutions

ChatBotDom suggests
Lights stay on after show finishes
Sometimes pixels will stick to the last data signal they receive, there are two ways of fixing this.
If you are using FPP, then go to FPP settings > UI > Switch to Advanced Level UI then go to Playback and tick Blank between sequences [ ] this will make sure that off is being sent to all pixels in between sequences.
You can also do the same using Baldrick Directly by creating a CunningFX of a colour splash which is just blank and setting that to automatically start when the Baldrick boots up.
Wrong pixels are lighting up when played from FPP
Normally this indicates that something has changed on the layout but FPP hasn't been updated, if you can re-render the sequence then save, then FPP Connect and make sure UDP Out is set to ALL.
Unable to connect to board
Whilst this might be out of my power to solve, double check that the power cables are thick enough for the controller, that the ethernet is going to a router or switch. (The Baldrick won't work connected directly to the computer if it doesn't have a DCHP server).
If that doesn't work swap out the ethernet cables are those things can be finicky, take a look at the ethernet power, both lights green and orange should be flashing.