Case #941215

This is a presale application question for Baldrick17: Can this board map 1080 Pixels for one show

Open

Current Issue

This is a presale application question for Baldrick17: Can this board map 1080 Pixels for one show? Can this board accept inputs from 2 controllers only running one at a time, and will this affect the mapping?

What have they tried?

new application question

Affected Boards

Baldrick17

Case Details

Submitted By

Robert Rudolph

Knowledge Level

5/10

I'm alright at this actually

Case Opened

Sunday, April 12, 2026

at 07:48 PM

System Information

Baldrick Version

n/a

Operating System

Windows

Possible Solutions

ChatBotDom

ChatBotDom suggests

Lights stay on after show finishes

Sometimes pixels will stick to the last data signal they receive, there are two ways of fixing this.

If you are using FPP, then go to FPP settings > UI > Switch to Advanced Level UI then go to Playback and tick Blank between sequences [ ] this will make sure that off is being sent to all pixels in between sequences.

You can also do the same using Baldrick Directly by creating a CunningFX of a colour splash which is just blank and setting that to automatically start when the Baldrick boots up.

Wrong pixels are lighting up when played from xLights

Normally this indicates that something has changed on the layout but the controllers hasn't been updated, if you can re-render the sequence then save, then go to the controllers tab in xLights and click Upload Outputs to the relevant controller.

Wrong pixels are lighting up when played from FPP

Normally this indicates that something has changed on the layout but FPP hasn't been updated, if you can re-render the sequence then save, then FPP Connect and make sure UDP Out is set to ALL.

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