Case #941215
This is a presale application question for Baldrick17: Can this board map 1080 Pixels for one show
Current Issue
This is a presale application question for Baldrick17: Can this board map 1080 Pixels for one show? Can this board accept inputs from 2 controllers only running one at a time, and will this affect the mapping?
What have they tried?
new application question
Affected Boards
Case Details
Robert Rudolph
5/10
I'm alright at this actually
Sunday, April 12, 2026
at 07:48 PM
System Information
n/a
Windows
Possible Solutions

ChatBotDom suggests
Lights stay on after show finishes
Sometimes pixels will stick to the last data signal they receive, there are two ways of fixing this.
If you are using FPP, then go to FPP settings > UI > Switch to Advanced Level UI then go to Playback and tick Blank between sequences [ ] this will make sure that off is being sent to all pixels in between sequences.
You can also do the same using Baldrick Directly by creating a CunningFX of a colour splash which is just blank and setting that to automatically start when the Baldrick boots up.
Wrong pixels are lighting up when played from xLights
Normally this indicates that something has changed on the layout but the controllers hasn't been updated, if you can re-render the sequence then save, then go to the controllers tab in xLights and click Upload Outputs to the relevant controller.
Wrong pixels are lighting up when played from FPP
Normally this indicates that something has changed on the layout but FPP hasn't been updated, if you can re-render the sequence then save, then FPP Connect and make sure UDP Out is set to ALL.